Andrew is a seasoned experience designer with over a decade of project experience leading teams in building interactive experiences, themed entertainment, and media. Having managed projects from cutting-edge theme park R&D to games to heartfelt films, his expertise bridges the technical and creative to help bring innovative, meaningful experiences to life.

Throughout his journey, his passion has been empowering people to understand their agency in social systems, take collective action, and solve problems collaboratively. Whether through documentary films, museum exhibits, games, or even an interactive Disney Parks show where Moana calls upon the audience for help, he brings people together to achieve more collectively than they could alone.